package Spil;

public class Startfield extends GameFields {

	public Startfield(int id)
	{
		super.setName("Start");
		super.setId(id);
		super.setType("Start");
	}

	@Override
	public void landOnField(Player player) {
		//Der sker intet
	}

	@Override
	public void removeOwner(Player player, int fieldNumber) {
		//Der sker intet
	}

}
